Huber, C. (2021). Expanded Interiors at Herculaneum and Pompeii. [Contemporary Art Installations].
I went to this exhibition this month, and I think it’s a good example of how artists communicate their work in an art exhibition.
This art exhibition is quite abstract for me. I don’t understand the meaning of this huge painting but feeling cool.


When I walked through the corridor to another exhibition hall, I saw a 3D dynamic image projected on the wall, and there was a gamepad next to it that could be manipulated.
When I walked through the corridor to another exhibition hall, I saw a 3D dynamic image projected on the wall, and there was a gamepad next to it that could be manipulated. After I picked up the handle and manipulated it for a few minutes, I instantly understood that this work was originally placed in an archaeological site.
This is what it looked like when it was exhibited at the archaeological sites, and it is also the complete look of this work.

http://pompeiisites.org/en/comunicati/expanded-interiors-at-house-of-cryptoporticus-catrin-huber/
Let’s not say whether I, as a viewer, like this work, whether I feel sympathy. At the very least, through 3D dynamic images, I can understand what the author wants to express.